Journal metric profile

COMPUTER ANIMATION AND VIRTUAL WORLDS

Clarivate Journal Citation Reports (JCR)-based Journal Impact Factor, five-year Impact Factor, quartile, category rank, publisher, identifiers and citation profile for the 2025 metric year.

JCR-based Impact Factor 1.700 2025 metric year
5-Year Impact Factor 1.700 Longer citation window
JCR Quartile Q3 Subject-category quartile
JCR Category Rank 78/128 Recorded category rank

COMPUTER ANIMATION AND VIRTUAL WORLDS JCR impact factor overview

Automatically generated from the journal record shown on this page.

Page reviewed August 6, 2026

Clarivate JCR impact factor overview

COMPUTER ANIMATION AND VIRTUAL WORLDS is listed in this directory with bibliometric information for 2025. It is published by WILEY. The database records a Journal Impact Factor of 1.700, presented as a Clarivate Journal Citation Reports (JCR)-based metric. Its listed JCR Impact Factor quartile is Q3.

Ranking and quartile

The recorded JCR Impact Factor category rank is 78 out of 128 journals in its listed category. A Q3 designation describes the journal’s position within its subject category; it should not be used as a direct measure of the quality of an individual article.

Citation profile

The record contains 955 total citations, 69 total articles, 69 citable items. The five-year Impact Factor is 1.700, which is equal to the listed standard Journal Impact Factor. These values use different citation windows and should be interpreted together rather than as a direct trend. The Journal Impact Factor without journal self-citations is recorded as 1.600. The Journal Citation Indicator is listed as 0.440.

Citation half-life

The cited half-life is recorded as 5.2 years, describing the median age of articles cited in the reporting year. The citing half-life is 6.1 years, reflecting the median age of references used by the journal’s articles.

Journal identifiers and verification

COMPUTER ANIMATION AND VIRTUAL WORLDS is identified in this record by print ISSN 1546-4261 and electronic ISSN 1546-427X. Use the ISSN when checking library catalogues, publisher records, indexing databases, or the official Clarivate Journal Citation Reports entry.

Complete journal information

All values below come directly from the database record.

Journal nameCOMPUTER ANIMATION AND VIRTUAL WORLDS
Abbreviated journalCOMPUT ANIMAT VIRT W
PublisherWILEY
Metric year2025
Overall rank9,720
ISSN1546-4261
eISSN1546-427X
Total cites955
Total articles69
Citable items69
Cited half-life5.2 years
Citing half-life6.1 years
JCR-based Journal Impact Factor1.700
5-Year Impact Factor1.700
Impact Factor without journal self-cites1.600
Journal Citation Indicator0.440
JCR Impact Factor quartileQ3
JCR category rank78/128
Database record updated

Frequently asked questions

What is the 2025 JCR-based Journal Impact Factor of COMPUTER ANIMATION AND VIRTUAL WORLDS?

The Journal Impact Factor recorded in this directory as a Clarivate Journal Citation Reports (JCR)-based value for COMPUTER ANIMATION AND VIRTUAL WORLDS is 1.700 for the 2025 metric year.

What quartile is COMPUTER ANIMATION AND VIRTUAL WORLDS?

COMPUTER ANIMATION AND VIRTUAL WORLDS is listed in quartile Q3. Quartiles describe a journal’s position within a subject category and should be interpreted within that field.

Who publishes COMPUTER ANIMATION AND VIRTUAL WORLDS?

COMPUTER ANIMATION AND VIRTUAL WORLDS is listed as being published by WILEY.

Can a JCR Journal Impact Factor be used to judge an individual article?

No. The Journal Impact Factor is a journal-level citation measure reported in Clarivate Journal Citation Reports. It does not measure the quality, reliability or influence of every individual article published by that journal.

Additional records from the same publisher or with a similar listed JCR Impact Factor.